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Vacantes / sonyinteractiveentertainmentglobal

Software Engineer - C#/Windows

sonyinteractiveentertainmentglobal · Londonmid

En corto

  • ▸Desarrollar herramientas Windows para integrar el SDK de PlayStation.
  • ▸Trabajar con C# y C/C++ para conectar código gestionado con nativo.
  • ▸Colaborar directamente con partners de desarrollo de juegos y equipos técnicos.

Proficiency in English is required for collaboration with global teams.

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¿Qué piden?

  • ✓Experiencia sólida en C# y .NET
  • ✓Conocimiento de C y C++ (gestión de memoria, punteros)
  • ✓Desarrollo de aplicaciones de escritorio en Windows
  • ✓Experiencia con interoperabilidad (P/Invoke, C++/CLI)
  • ✓Entendimiento de arquitectura de software y patrones
  • ✓Capacidad para documentar herramientas y flujos técnicos

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C#.NETWinFormsWPFCC++P/InvokeC++/CLISDKBuild Systems

¿A quién escribirle en sonyinteractiveentertainmentglobal?

Tu dossier gratis identifica a las personas que te entrevistarían — con su background, qué valoran y cómo escribirles para destacar antes de aplicar.

Why Sony Interactive Entertainment? Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity. We are seeking a candidate to join our game integration platform to bring gameplay and platform experiences closer together! As a team member for the Partners Platform, you will have the opportunity to work at the intersection of Business and Engineering on the PlayStation SDK Windows Delivery tooling. You'll be responsible for helping to develop SDK Manager Windows Application, co-ordinating with business and engineering to help improve the relationship between SIE and our Game development and publishing Partners.. Role overview: We are seeking a skilled C# Software Engineer to design and develop Windows-based applications that support the delivery and integration of SDK components for Sony PlayStation platforms. This role requires strong experience in C#, along with solid knowledge of C and C++ for low-level integration and performance-critical components. What you'll be doing: • Design, develop, and maintain Windows desktop applications using C# and the .NET framework • Build tools and interfaces to support integration and delivery of PlayStation SDK components • Work with native code (C/C++) to interface with low-level systems and SDK libraries • Collaborate with cross-functional teams including platform engineers and SDK developers • Debug, optimize, and improve performance across managed and unmanaged code • Create and maintain technical documentation for internal tools and SDK workflows • Ensure code quality through testing, code reviews, and best engineering practices • Support build systems, packaging, and deployment of SDK-related deliverables What we're looking for: • Strong proficiency in C# and the .NET ecosystem (e.g., WinForms, WPF, or similar) • Solid experience with C and C++ (memory management, pointers, native integration) • Experience developing Windows desktop applications • Familiarity with interop techniques (P/Invoke, C++/CLI, or similar) • Understanding of software architecture and design patterns <li style="f

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