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Vacantes / Rocketsciencegg

Network Engineer (C++) - 6 month FTC (Brighton, Cardiff or Remote)

Rocketsciencegg · Brighton, UKRemotomid

En corto

  • ▸Ingeniero de redes en C++ para un motor de juegos AAA, enfocado en servidores multijugador con baja latencia.
  • ▸Desarrollo e optimización diaria de arquitecturas de red y sistemas para juegos en vivo, con énfasis en servidores en modo escucha.
  • ▸Trabajo híbrido en Brighton o Cardiff (3 días presenciales), con opción remota y sin crunch.

Proficiency in English is required for collaboration within the international team.

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¿Qué piden?

  • ✓Experiencia probada en arquitectura de redes multiplayer, especialmente servidores en modo listen.
  • ✓Dominio avanzado de C++ con habilidades sólidas en matemáticas aplicadas a redes.
  • ✓Capacidad para diseñar, implementar y mantener sistemas de red robustos y de alto rendimiento.
  • ✓Pasión genuina por los videojuegos y deseo de crear experiencias jugables excepcionales.
  • ✓Capacidad de trabajo en equipo en proyectos grandes y colaboración con stakeholders internos y externos.
  • ✓Disposición para aprender nuevas tecnologías y mantenerse actualizado en el entorno de desarrollo.

¿No cumplís todo? Es lo normal — tu dossier gratis te dice qué gaps tenés y cómo cubrirlos en la entrevista.

C++NetworkingMultiplayer Network ArchitectuListen Mode Game ServersProprietary AAA Game EngineXbox Series X/SPlayStation 5Internal StakeholdersExternal StakeholdersGame Environments

¿A quién escribirle en Rocketsciencegg?

Tu dossier gratis identifica a las personas que te entrevistarían — con su background, qué valoran y cómo escribirles para destacar antes de aplicar.

Please note that this is a hybrid position based in Brighton or Cardiff, requiring 3 days onsite each week, with the option for remote work on the remaining days. We would also consider remote applications. Part of the Rocket Science Group, Atomic Theory comprises a multinational team of seasoned AAA veterans with roots extending from Blizzard, PUBG, Epic, and Unity. We have a track record of delivering player-centric, AAA-quality experiences, and we're unwavering in our commitment to performance, accessibility, and the meticulous attention to the engineering tools and frameworks that underpin exceptional gameplay. Atomic Theory is also more than just a studio; for us, it's a sanctuary, a place where our diverse experiences can intersect and combine to carry our solutions to the next level. t Done on a global scale. About the Role: We are looking for a talented C++ Networking Engineer to join our team. You will be a key contributor to upcoming video games, responsible for designing, implementing, augmenting, and optimising robust, scalable, and low-latency network features and systems for a proprietary AAA game engine . A primary focus will be on developing and maintaining multiplayer server architecture , with particular expertise in listen mode game servers . You will ensure efficient and reliable networking technology to facilitate innovative and engaging player experiences. This role requires thoroughness in every aspect of development to provide a solid foundation for exceptional gameplay. What We Value: Proficiency in C++. strong maths skills with experience in networking or game development. Strong experience with multiplayer network architecture, particularly listen mode game servers. Proven ability to design, implement, and maintain robust, high-performance networking systems within game environments. A genuine passion for video games and a desire to contribute to creating engaging and enjoyable experiences for players. Eagerness to learn about other technologies and practices to stay current and versatile. What You May Also Have: Experience working with proprietary AAA game engines. , Xbox Series X/S, PlayStation 5) is a plus. Experience working with larger teams and/or collaborating on large projects. Previous experience working with internal and external stakeholders to gather feedback, provide support, and problem solve. Benefits Package: Your health and wellbeing is important to us, so we offer a variety of benefits including: Private Pension via Salary Sacrifice Annual Leave, Plus Bank Holidays and Winter Break Office Closure Annual Research Credit: We always encourage personal growth, so we provide all of our team members with an annual credit to further enhance your skills! Professional Development: We offer biannual reviews, as well as opportunities to collaborate across disciplines, internal tech talks, and the chance to learn from specialists with backgrounds from across the games and software development industries. Work-Life Balance: We really believe that home life comes first and we promote a flexible working environment. And as an added bonus: We don’t crunch! Family Friendly: We understand the importance of family, which is why we offer 6 weeks full of Maternity, Paternity, and Adoption Leave to support you during this exciting time! Perks: In addition to everything above, we also provide: Weekly Team Lunches Snacks, Including the Good (Yorkshire) Tea Fully Equipped Team Lounge, Including our Favourite Consoles and Games And, most importantly, a supportive and creative working environment made up of talented and friendly people, as well as the opportunity to work on s

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