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Engineering Manager, Social Commerce

Discord·San Francisco Bay Arealead

En corto

  • →Liderar un equipo de ingenieros full-stack en el desarrollo de una tienda social para desarrolladores de juegos dentro de Discord.
  • →Trabajar de cerca con el código, revisar PRs y resolver issues, mientras se guía el equipo hacia resultados de alto impacto.
  • →Oportunidad única de construir un nuevo producto desde cero en una plataforma con millones de usuarios activos.

Proficiency in English required

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¿Qué piden?

  • ✓5+ años de experiencia en ingeniería de software con enfoque en sistemas de producción.
  • ✓2+ años en liderazgo técnico o gestión de equipos en productos de cara al usuario.
  • ✓Capacidad demostrada para liderar equipos y desarrollar talento.
  • ✓Experiencia con productos de consumo a gran escala y alto tráfico.
  • ✓Habilidades sólidas de toma de decisiones técnicas y gestión de prioridades.
  • ✓Capacidad de trabajar con equipos multidisciplinarios y socios externos (estudios de juegos).

¿No cumplís todo? Es lo normal — tu dossier gratis te dice qué gaps tenés y cómo cubrirlos en la entrevista.

Full-stack engineeringProduction systemsUser-facing productsAPIsCode reviewsPRsDebuggingShipping featuresTechnical decision-makingCross-functional collaboration

¿A quién escribirle en Discord?

Tu dossier gratis identifica a las personas que te entrevistarían — con su background, qué valoran y cómo escribirles para destacar antes de aplicar.

Discord has a highly engaged community of millions of daily active users who use the platform for many different reasons, but there’s one thing that nearly everyone does: play video games. Discord plays a uniquely important role in the future of gaming, and we are focused on making it easier and more fun for people to hang out before, during, and after playing games. A Day In The Life The Social Commerce team is building a storefront for game developers to sell directly to their players in Discord. This is a new initiative that has seen a lot of early success, and we re expanding it to support more games and platforms. But we re not just building a shop — Discord is where friends already hang out, play together, and share the things they love. We are building commerce experiences that no other platform can: purchasing that s social, contextual, and embedded in the games people already play and places they already spend time. This is a hands-on engineering management role. You ll lead a team of full-stack engineers while staying close to the code yourself — reviewing PRs, debugging production issues, fixing bugs, and occasionally shipping features alongside your team. You ll partner with senior engineers to set technical direction, but you ll have the context to make tradeoffs because you re genuinely close to the work. If you re excited to build a new product area from the ground up — and to grow the team building it — this role is for you. What you ll be doing • Leading and growing engineers. Hiring, coaching, and developing a team of full-stack engineers. Structuring the team so the right people are in the right roles, placing your strongest technical contributors where they ll have the most impact, and helping everyone advance their careers. • Staying hands-on technically. Reviewing code, understanding the systems your team owns, and jumping into the codebase when it helps unblock the team or sharpen your judgment. You ll have informed opinions on technical decisions because you re close to the work. • Owning outcomes end-to-end. Defining and refining the roadmap with your team and XFN partners, breaking down work, setting success metrics, and holding the team accountable for delivering high-quality results. For a product this early, that often means orienting around learning goals, not just usage goals. • Driving pace and focus. Setting a strong shipping cadence. Fostering 80/20 thinking. Helping the team avoid bike-shedding, make decisions without being blocked by consensus, and iterate quickly based on experiment results. • Removing obstacles. Embracing "all problems are my problem." When your team or XFN partners hit a blocker, you help them get unstuck — whether that means escalating, re-scoping, having a hard conversation, or rolling up your sleeves and writing code. • Working with game studio partners. Understanding their needs, answering technical questions, and improving the tools and APIs we build for them — just like the rest of the team. • Collaborating across Discord. Partnering with product, design, data science, and other engineering teams to cut through ambiguity, design shared commerce primitives, and shape a product where the playbook is still being written. What you should have • 5+ years of software engineering experience, with meaningful time as a hands-on IC building production systems. • 2+ years of engineering management or technical leadership experience (including tech leads and team leads who ve been managing people and projects without the formal EM title) on user-facing products. • Strong familiarity with at least a couple of major parts of

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