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Vacantes / Homa Games

Lead Product Manager - RPG

Homa Games·Paris, FranceRemotolead

En corto

  • →Liderar el producto y LiveOps de juegos RPG en vivo, escalando uno como franquicia.
  • →Definir la ruta de producto, economía, monetización y eventos con autonomía real.
  • →Parte clave del 'flywheel' de Homa Lab: usar IA y datos para escalar juegos masivos.

Fluency in English is required for collaboration across global teams.

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¿Qué piden?

  • ✓Experiencia probada en gestión de producto para juegos de RPG en vivo.
  • ✓Capacidad para liderar equipos multidisciplinarios (producto, diseño, economía).
  • ✓Conocimiento profundo de mecánicas de juego: gacha, PvP, temporadas, pasos, progresión.
  • ✓Habilidades sólidas en análisis de datos y toma de decisiones basadas en métricas.
  • ✓Colaboración directa con equipos de adquisición (UA) y producción.
  • ✓Capacidad para equilibrar crecimiento monetario y salud de la economía del juego.

¿No cumplís todo? Es lo normal — tu dossier gratis te dice qué gaps tenés y cómo cubrirlos en la entrevista.

Homa LabAILiveOpsGachaPvPSeasonsGuild SystemsPass SystemsIn-Game EconomyPlayer Retention Metrics

¿A quién escribirle en Homa Games?

Tu dossier gratis identifica a las personas que te entrevistarían — con su background, qué valoran y cómo escribirles para destacar antes de aplicar.

Homa is a global mobile game developer and publisher creating games people love. We partner with studios and internally develop games, having launched over 80 titles, reached over 2 billion downloads, and seen our game All in Hole break into the global top-50 grossing charts. These are milestones, not the finish line. With deep expertise in product and technology, we built Homa Lab, our proprietary platform that gives developers the market intelligence, data tools, and game tech, with AI built-in, to find product–market fit fast and scale mass-market games into lasting experiences players enjoy for years. This is our flywheel: Homa Lab helps studios spot the right ideas early, turn them into games quickly, and reach millions of players. Every launch brings back data and insights that fuel the next hit, making each turn of the loop faster, smarter, and more likely to win. AI supercharges this process, running through everything we do, from everyday tasks to our guiding principles. What powers the loop is talent density. 220+ people from 30+ nationalities, bringing expertise from the world’s best studios and companies. We uphold ambition, curiosity, humility, and focus, and deliver with speed, excellence, and candor. Since the start, we’ve raised $165M from Headline, Northzone, Eurazeo, Bpifrance, and the founders of King, Sorare, and Spotify, people who’ve built and backed the games and platforms we admire, now supporting our drive to create the next ones. At Homa, we are building the next billion-player experiences from the ground up and shaping the future of entertainment. Mission As a Lead Product Manager on our RPG games, you'll play a key role in defining and owning the product roadmap for our live RPG games portfolio end-to-end, starting by turning one of our current strongest live titles into a franchise players stay with for years. You'll start with one game, and as our RPG portfolio expands, so does your scope, more titles, and a real hand in the product strategy behind them. You're shaping how Homa runs RPG as a whole. Your main responsibilities will include: Define the product roadmap across one or more live RPG titles: core loop, progression pacing, monetization, and meta systems such as gacha, PvP, seasons, and guild or pass structures, with the health of the in-game economy. Own LiveOps end-to-end. You'll define the calendar, the events, and the loop that brings players back by a real understanding of what the team can design, produce, and sustain sprint over sprint: ambitious, but grounded. Lead your team. You'll have a talented but small team of product, design, and economy experts to lead towards the same goal. Your job is to give them a clear plan, raise their level, and get the best out of them. Oversee the monetization model. Working closely with economy, you're accountable for leading how the game balances the IAP and ad revenue growth together rather than at each other's expense. Drive growth, in partnership with UA. You're responsible for how the game scales on the acquisition side: working hand-in-hand with the UA team so that the player data, creative learnings, and campaign performance shapes the product roadmap. Cross-functional excellence. You'll work hand-in-hand with Publishing and the studios, through logic and shared KPIs, which means understanding how a game gets built and shipped end-to-end, from concept to launch. Set the bar. Bring genre benchmarks and proven best practices into every major call, so the team always has a clear, shared sense of what great looks like in this genre. Stay hands-on when it counts. This is a leadership role, but you'll stay close enough to the data and the systems to go deep personally on whatever matters most that month, rather than directing only from a distance.

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