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Jobs / Saeki

Junior Computational Geometry Engineer

Saeki·Zurichjunior

In short

  • →Ingeniero de geometría computacional junior que construye el núcleo de software para fábricas autónomas.
  • →Trabajas con CAD real, modelos degenerados y código que corre en máquinas CNC y 3D printers.
  • →Tu código impacta directamente en la fabricación de piezas críticas para defensa y espacio.

No se requiere inglés, pero el puesto está en suiza y el texto está en inglés.

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The questions they'll ask you

1. ¿Cómo manejarías un caso de booleano que falla por errores de punto flotante en un modelo CAD real?

2. Describe un proyecto donde hayas trabajado con geometría 3D y qué desafíos técnicos enfrentaste.

3. ¿Qué harías si tu código produce una pieza que no encaja en el fixture, pero el modelo parece correcto?

🔒 +7 more questions

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💵 USD · Remote · No visa

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What they ask for

  • ✓Título en CS, matemáticas o ingeniería mecánica con profundidad en geometría, álgebra lineal y numéricos.
  • ✓Conocimiento básico de topología, NURBS, mallas y nubes de puntos.
  • ✓Experiencia con un kernel de geometría (OpenCASCADE, CGAL, libigl, etc.) en un proyecto real.
  • ✓C++17+ sólido y Python para herramientas; Rust es valorado.
  • ✓Curiosidad por la fabricación: CNC, impresión aditiva o metrología (bonus).
  • ✓Capacidad para razonar desde primeros principios y aprender rápido con retroalimentación directa.

Don't tick every box? That's normal — your free dossier shows your gaps and how to cover them in the interview.

C++17+PythonOpenCASCADECGALlibiglOpen3DPCLParasolidNURBSmeshes

Who should you write to at Saeki?

Your free dossier identifies the people who'd interview you — their background, what they value, and how to reach out so you stand out before applying.

SAEKI - Manufacturing at software speed Europe's defense industrial base cannot respond at the speed modern conflict requires. Legacy suppliers operate on month-long timelines. Tribal knowledge is retiring. Supply chains are fragile. SAEKI is building the operating system for autonomous factories - the infrastructure that lets Europe manufacture mission-critical components at software speed. The Role As a Junior Computational Geometry Engineer, you work on the geometry core of our Manufacturing Intelligence stack: the engine that takes an arbitrary customer CAD model, reasons about how to build it, and then proves that we built it right. You start on well-scoped parts of that engine, next to the engineers who built it, and grow into owning them. Your code runs in the factory. What We're Looking For Foundations . Degree in computer science, mathematics, mechanical engineering or a related field, with real depth in geometry, linear algebra and numerics. Internships, thesis work or serious side projects count. We do not expect years of production experience. B-rep Basics . You are comfortable with topology, NURBS, meshes and point clouds. You may never have shipped a robust boolean, and you still understand why floating-point robustness destroys naive implementations, and you want to learn how the field handles it. Kernel Exposure . You have worked with a geometry kernel and mesh libraries in at least one project: OpenCASCADE, CGAL, libigl, Open3D, PCL, Parasolid or comparable. Technical Ability . Solid modern C++ (17+) plus Python for tooling and rapid iteration. Rust is welcome. You write code others can read, test and maintain. Manufacturing Curiosity . You want to understand what happens once geometry meets a spindle, a nozzle or a fixture. CNC, additive or metrology exposure is a bonus, never a requirement. First Principles Thinker . You reason by physics and mathematics, not analogy. When an algorithm fails on a real part, you dig until you know whether the bug sits in the code, the model or the assumption. Learning Speed . You take direct feedback, apply it immediately, and close your own knowledge gaps without waiting to be taught. Industrial Grit . You want to stand next to the machine in Germany and watch your output run. The feedback loop between your code and cutting metal is the point. On - site . Ability to work in person at our HQ in Zurich, Switzerland. What we're not looking for Researchers who want to publish and hand off. You ship. CAD users. This is a role for people who build the tools, not drive them. Engineers who need a clean spec. The problem is defined by the part, the machine, and the customer - you'll help define it. People who treat “it works on the test model” as done. Real customer CAD is broken, degenerate, and adversarial. That is the job. Engineers who are uncomfortable with ambiguity or rapidly changing priorities. What we offer Mission : Rebuild the industrial sovereignty of the West. Your work directly enables production of mission-critical hardware for defense and space. Total Ownership : High-stakes autonomy in your domain. You own both the problems and the solutions - and have the authority to execute. The Environment : Access to a 8,000 m² state-of-the-art facility featuring 5-axis CNCs, industrial robots, and industrial 3D printers. Your algorithms run on real hardware from day one. The Team : "Special Forces" model. Everyone senior, everyone ships. No politics, no bureaucracy. Direct feedback, high standards. Compensation : Competitive salary + meaningful equity. Location : Zurich HQ, with occasional time at Factory ONE in Munich. Apply Resume : Focus on the geometry work you have actually done. Thesis, internships, projects, coursework. GitHub / Portfolio : Show us the hardest problem you have solved. Code, a write-up, or a part that came off a machine because of you. Cover letter : Why this mission? Why now? What would you build first?

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