System Software Engineer (gn) Cloud & Simulation
In short
- →Desarrollar y operar infraestructura GPU para simulaciones industriales en Kubernetes.
- →Convertir pipelines de simulación en soluciones reproducibles y escalables para equipos internos y clientes.
- →Trabajar con NVIDIA Omniverse, Isaac Sim y Gaussian Splatting en entornos cloud, on-premises y de partners.
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- ✓Experiencia en sistemas productivos de plataforma, infraestructura o SRE
- ✓Conocimiento práctico de Kubernetes (gestión de recursos, scheduling, depuración)
- ✓Experiencia con IaC, GitOps y CI/CD
- ✓Habilidades para gestionar cargas de trabajo con GPU (NVIDIA, MIG, time slicing)
- ✓Capacidad para diseñar soluciones escalables para streaming y procesamiento intensivo
- ✓Experiencia en operación de entornos distribuidos bajo carga
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