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Jobs / Wandelbots GmbH

System Software Engineer (gn) Cloud & Simulation

Wandelbots GmbH·Dresdenmid

In short

  • →Desarrollar y operar infraestructura GPU para simulaciones industriales en Kubernetes.
  • →Convertir pipelines de simulación en soluciones reproducibles y escalables para equipos internos y clientes.
  • →Trabajar con NVIDIA Omniverse, Isaac Sim y Gaussian Splatting en entornos cloud, on-premises y de partners.

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What they ask for

  • ✓Experiencia en sistemas productivos de plataforma, infraestructura o SRE
  • ✓Conocimiento práctico de Kubernetes (gestión de recursos, scheduling, depuración)
  • ✓Experiencia con IaC, GitOps y CI/CD
  • ✓Habilidades para gestionar cargas de trabajo con GPU (NVIDIA, MIG, time slicing)
  • ✓Capacidad para diseñar soluciones escalables para streaming y procesamiento intensivo
  • ✓Experiencia en operación de entornos distribuidos bajo carga

Don't tick every box? That's normal — your free dossier shows your gaps and how to cover them in the interview.

KubernetesNVIDIA GPU OperatorDevice PluginsNVIDIA MIGTime SlicingInfrastructure as CodeGitOpsCI/CDCUDANGC

Who should you write to at Wandelbots GmbH?

Your free dossier identifies the people who'd interview you — their background, what they value, and how to reach out so you stand out before applying.

Your mission At Wandelbots, we are building NOVA, a platform that makes industrial robot programming accessible to everyone. Our Simulation team develops the technologies that allow partners, customers, and internal teams to work with photorealistic digital twins of real production environments. This includes a pipeline that transforms real-world scans into usable 3D scenes through Gaussian Splatting, as well as a browser-based streaming platform built on NVIDIA Omniverse and Isaac Sim. Both technologies work today, but neither is yet operated as a product. Your mission is to change that. The first step is internal standardization. We want to replace individually maintained environments and hand-crafted deployments with one reproducible, documented solution that teams can use independently: scene in, session out, without requiring the Simulation team to operate every setup. The second step is external productization. The same capabilities need to be packaged so that partners and customers can operate them in their own environments. g. with versioned releases, stable interfaces, tenant isolation, diagnostics, upgrade paths, and documentation. You will join the Simulation team and focus on the infrastructure and operational foundations of these systems. You will not be building them in isolation: Wandelbots has an established infrastructure team responsible for shared infrastructure and platform capabilities. You will work closely with that team while owning the simulation-specific workloads, deployment patterns, and operational requirements. This is a hands-on engineering role with room to shape architecture and make technical decisions in collaboration with the teams involved. Your profile We are looking for an engineer who is interested in how complex systems are built, deployed, and operated, not only in delivering the next application feature.

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