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Senior/Staff Software Engineer - Rendering API

sonyinteractiveentertainmentglobal · Londonsenior

In short

  • ▸Diseñar e implementar APIs de renderizado para juegos de PlayStation.
  • ▸Trabajar en hardware y software gráfico de vanguardia con impacto global.
  • ▸Parte de un equipo clave que impulsa la innovación en la experiencia de juego.

Proficiency in English is required.

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What they ask for

  • ✓Experiencia avanzada en desarrollo de APIs de renderizado gráfico.
  • ✓Conocimiento profundo de GPUs y pipelines gráficos modernos.
  • ✓Experiencia con lenguajes como C++ y sistemas de bajo nivel.
  • ✓Capacidad para colaborar con desarrolladores de juegos y equipos de hardware.
  • ✓Comprensión de las necesidades de los desarrolladores de juegos.
  • ✓Habilidades de diseño de sistemas escalables y eficientes.

Don't tick every box? That's normal — your free dossier shows your gaps and how to cover them in the interview.

C++Graphics APIsGPU ProgrammingLow-Level SystemsRendering PipelinesHardware OptimizationCross-Platform DevelopmentPerformance AnalysisGame Development ToolsReal-Time Rendering

Who should you write to at sonyinteractiveentertainmentglobal?

Your free dossier identifies the people who'd interview you — their background, what they value, and how to reach out so you stand out before applying.

Why Sony Interactive Entertainment? Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity. About the Advanced Technology Group The Advanced Technology Group (ATG) is a part of Foundational Systems and Experiences Engineering (FSEE) within the Platform Business Group. Established over 20 years ago as part of PlayStation®’s first-party game development studios, ATG has always focused on helping game developers get the most out of PlayStation® hardware - a mission that continues to this day. As a team, we are responsible for large parts of the graphics software stack used by all PlayStation® games, and collaborate with leading engineering teams worldwide, from game developers to hardware vendors, to deliver key platform technologies. What you’ll be doing • You will be working on the current and future rendering APIs used by PlayStation games, as well as the hardware underpinning them. • You will design and implement features that enable efficient game development, push GPU programming forward, and create a healthy platform. • You will observe industry trends, understanding of – and empathy for – our customers, and business needs as the foundation of your decision making. <li data-leveltext="" data-font="Symbol" data-listid="2" data-list-defn-props="{"335552541":1,"335559685":720,"335559991":360,"469769226":"Symbol","469769242":[8226],"469777803":"left","469777804":"","469777815":"multilevel"}" data-aria-posinset="4" data-aria-leve

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