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Jobs / Mozilla

Contract Senior Software Engineer - WebGL (Color/Graphics)

Mozilla·Remote Canada; Remote USRemotesenior

In short

  • →Diagnóstico y corrección de errores de WebGL en el motor Gecko (C++/Rust).
  • →Trabajo en equipo con propietarios del módulo gráfico, y redacción de pruebas para parches.
  • →Destacado: enfocado en seguridad, sandbox e IPC en un entorno de múltiples hilos.
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What they ask for

  • ✓Dominio sólido de C++ (Rust es deseable).
  • ✓Experiencia en gráficos/GPU, especialmente con WebGL.
  • ✓Mentalidad de seguridad, y conocimiento de arquitecturas de sandbox e IPC.
  • ✓Capacidad para depurar en un código multihilo.
  • ✓Habilidades de revisión de código y colaboración con dueños de módulos.
  • ✓Experiencia previa con navegadores o Gecko (preferido, pero no obligatorio).

Don't tick every box? That's normal — your free dossier shows your gaps and how to cover them in the interview.

C++RustWebGLGeckoGraphicsSecuritySandboxIPCMultithreadingTesting

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The role You will diagnose and fix WebGL bugs in Gecko and improve its functionality and security within the Firefox graphics team. Responsibilities • Diagnose and fix WebGL bugs in Gecko (C++/Rust), including security bugs • Write tests, work through code review with graphics module owners, and land fixes, with uplifts where needed. • Keep the ongoing WebGL bug queue under control Definition of done Reviewed WebGL fixes and new code landed with tests Required qualifications • Strong C++ (Rust a plus). • Graphics / GPU experience, ideally WebGL. • Security mindset, and comfort with sandbox and IPC architectures (WebGL is a security target). • Strong debugging in a multithreaded codebase. Preferred • Prior browser-engine / Gecko experience. • Security research or fuzzing experience.

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