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Jobs / Voodoo

Technical Artist (AI) – Portfolio Games Team – Freelance

Voodoo·Parissenior

In short

  • →Técnico artista especializado en automatizar flujos de arte con IA para juegos móviles.
  • →Desarrollas herramientas y pipelines para que AI genere, verifique e integre activos 2D/3D con mínima intervención humana.
  • →Trabajas con Sophia, el agente AI interno de Voodoo, para escalar flujos artísticos a 40+ juegos en producción.

No se requiere inglés.

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The questions they'll ask you

1. ¿Cómo diseñarías una herramienta en Maya que valide automáticamente la topología y el conteo de polígonos de un modelo 3D para móvil?

2. ¿Qué consideraciones aplicarías al integrar una generación de imágenes con IA en un flujo de banners promocionales para Unity?

3. ¿Cómo asegurarías que los assets generados por IA se importen correctamente en Unity con configuraciones consistentes?

🔒 +7 more questions

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💵 USD · Remote · No visa

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What they ask for

  • ✓5+ años como Technical Artist, preferiblemente en juegos móviles
  • ✓Experiencia directa con IA en producción artística (ej. Flux, ComfyUI, Scenario)
  • ✓Conocimiento sólido de optimización de modelos 3D y texturas para móvil
  • ✓Habilidades en Unity: importación, post-procesamiento y scripting en C#
  • ✓Experiencia con herramientas artísticas (Maya, Photoshop, Illustrator) y scripting (Python/MEL)
  • ✓Capacidad para documentar y escalar pipelines con autonomía

Don't tick every box? That's normal — your free dossier shows your gaps and how to cover them in the interview.

UnityC#Shader GraphHLSLMayaPythonMELPhotoshopIllustratorComfyUI

Who should you write to at Voodoo?

Your free dossier identifies the people who'd interview you — their background, what they value, and how to reach out so you stand out before applying.

About Voodoo Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way. Team Our Gaming team is made up of hybrid-casual, casual and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games. You'll join the Portfolio Games Team (PGT) within Live: a small, tech-first and AI-first team that manages and grows a catalogue of 40+ live mobile games played by millions of users worldwide, with many more titles being onboarded. We own the full lifecycle, from game health monitoring and A/B testing to ASO, release management and live operations. To do this at portfolio scale we are building Sophia , our in-house AI agent that already manages games, runs A/B tests and automates store work across dozens of games. Our goal is simple: take humans out of the repetitive loop so the team can focus on making the product better. Role We are looking for a freelance Technical Artist to bridge art and engineering in an AI-first studio. Our development side already moves fast with Sophia; art production is now the bottleneck. Your mission is to set up the conventions, tools and pipelines that let AI generate, check and integrate 2D and 3D assets across our portfolio with minimal human intervention. By Q1 2027 we want Sophia running full art and 3D flows end to end, and you will be key to getting there. You will work day to day with our dev lead and the engineer who owns our AI/Figma/Unity art workflows, and with the art team. g. g. g.

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