UI/UX Artist - Castle Busters
In short
- →Diseñador UI/UX para prototipos de juegos hipercasuales en un estudio nuevo de Voodoo.
- →Creas interfaces, flujos de usuario y componentes reutilizables, con enfoque en rendimiento y experiencia del jugador.
- →Tienes autonomía para proponer ideas y verlas llegar a cientos de millones de usuarios.
In ~1 minute you get: who interviews you, the likely questions answered from your CV, and your CV tailored to this job. Free, no card.
🎧Land the interview? Bring the copilot. Our free extension listens to the live interview and flashes 3-4-word anchors from your resume and prep — glance, connect, talk. Get the extension →What they ask for
- ✓3–5 años de experiencia en arte UI para juegos móviles
- ✓Dominio de Figma y Photoshop
- ✓Capacidad para implementar UI en Unity
- ✓Experiencia creando bibliotecas de componentes reutilizables
- ✓Capacidad para iterar rápido con feedback de equipo y usuarios
- ✓Portafolio con ejemplos de diseño visual pulido, legibilidad y jerarquía
Don't tick every box? That's normal — your free dossier shows your gaps and how to cover them in the interview.
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