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Vacantes / Frontier

Senior Tools Programmer

Frontier · Cambridge / Hybridsenior

En corto

  • ▸Desarrollas herramientas internas para el motor Cobra, usado en juegos de Frontier.
  • ▸Trabajas con UX, QA y programadores para crear flujos de trabajo eficientes y bien documentados.
  • ▸Destaca por ser un experto técnico que impulsa mejoras en herramientas y apoya a otros programadores.

None

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En ~1 minuto te damos: quién te entrevista, las preguntas probables con respuestas desde tu CV, y tu CV adaptado a esta vacante. Gratis, sin tarjeta.

¿Qué piden?

  • ✓Conocimiento avanzado de C# / .NET
  • ✓Habilidades sólidas en WPF / XAML
  • ✓Experiencia creando y manteniendo paquetes de software complejos
  • ✓Capacidad para escribir código mantenible con estructura, documentación y pruebas unitarias
  • ✓Habilidades excepcionales de comunicación y colaboración
  • ✓Pasión por herramientas utilizadas por múltiples disciplinas

¿No cumplís todo? Es lo normal — tu dossier gratis te dice qué gaps tenés y cómo cubrirlos en la entrevista.

C#.NETWPFXAMLCobra (motor interno)LuaPythonXMLJSONEDN

¿A quién escribirle en Frontier?

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Frontier is an independent video game developer and publisher, crafting immersive gaming experiences with fun gameplay and unparalleled artistic quality. Renowned for its iconic creative management simulation games, Frontier captivates players worldwide with immersive and authentic game worlds. The modern studio is located in the vibrant technology hub of Cambridge (UK). The talented team at Frontier are dedicated to nurturing our existing portfolio and delivering our exciting future roadmap. This role is offered on a full in-studio basis or a hybrid basis (minimum 3 days per week in the studio). We can provide a comprehensive relocation support package as part of any offer, should you need to relocate. WHAT’S THE ROLE? Our Shared Technology Group (STG) is primarily responsible for developing and maintaining our in-house engine Cobra. They also serve as a group of domain experts to advise game teams on technical problems, best practice and use of Cobra for their games. STG Tools are responsible for the custom tools associated with the Cobra engine, working closely with programmers and content creators to understand and influence how assets are built, how the runtime game uses them, and what processes are used to create our games. As part of STG Tools you will develop and support Cobra with cross-project and project-specific tools and processes. You will contribute ideas for how to extend Cobra to deliver great workflows for content creators working on game teams, and collaborate with other programmers within STG and within projects to determine how the tooling and runtime components fit together. As an experienced specialist STG Tools programmer you will focus your efforts on tools development and assist specialists in other areas to understand the code they develop to complement those tools. You will work closely with the STG Tools User Experience (UX) team to design our tools and workflows and with a Technical QA team to maintain stability. You will contribute directly to Cobra and its supporting pipelines, take ownership of proprietary tools used with Cobra-based games, and promote best-use of existing tools for game development. WHAT YOU’LL BE DOING Creating and supporting the development tools that we use to build games. Working with the UX team to design effective workflows and development pipelines. Writing user and technical documentation that evangelise tools and guide users to solid solutions. Providing mentoring and guidance to more junior programmers to support their growth. WHAT YOU’LL BRING Passion for working on tools that will be used by many different users across a wide range of disciplines. Exemplary analytical and problem solving skills. Strong communication, documentation, and collaboration skills. Strong understanding of how to write maintainable systems, including structure, documentation, and unit tests. Ability to effectively manage competing demands for your time. NET programming. Solid WPF / XAML skills. Experience in the creation and support of complex software packages. BONUS IF YOU HAVE Proven requirements capture and product support skills. Experience in the creation of detailed user and technical documentation. Experience collaborating with UX designers and Technical QA testing. Experience of staff mentoring. Experience with contemporary game creation tools and workflows. Experience with scripting languages (Lua, Python). Experience with data format languages (XML, JSON, EDN, FBS, ...) WHAT WE CAN OFFER YOU You will work with talented and passionate people to support, develop or publish our sophisticated and enduring games, in a creative, collaborative and inclusive environment. We love what we do, and we work hard to provide outstanding experiences for our players. Wellbeing is a big focus at Frontier, and we are continually evolving how we can support our people.

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